A sample of the spectrum of work done at our studio, a full listing is available under the “Case Studies” menu above.
xRez Studio is a creative VR / VFX production house which explores and applies highend techniques in computer graphics and computational photography. Beginning with pioneering the production of extreme resolution gigapixel photography in 2006, xRez Studio continues to innovate in VR with new technologies such as 3d photogrammetry, laser scanning, terrain modeling, and multi-spectral imaging. Years of experience in high-end feature film visual effects work allows xRez Studio to provide high-level results toward a wide variety of projects and clientele. Partners Eric Hanson and Greg Downing share an enthusiasm for applying immersive media to meaningful projects in entertainment, natural history, cultural heritage, and museums. Whether recreating historic events in film, revealing complex processes in scientific visualization, or illustrating environmental change in VR, xRez Studio can offer powerful media solutions for filmmakers, companies, researchers, or activists.
Eric Hanson is a visual effects designer specializing in the creation of digital environments for VR and feature film. Having worked with leading visual effects houses such as Digital Domain, Sony Imageworks, Dream Quest Images, and Walt Disney Feature Animation, his work can be seen in “The Day After Tomorrow”, “Cast Away”, “Mission to Mars”, “Fantasia 2000”, and “The Fifth Element”, among others. He has authored four educational DVDs on digital environment creation for The Gnomon Workshop, as well as having published two books on Maya technique. He is also an Associate Professor at the USC School of Cinematic Arts, leading their curriculum in cinematic VR and visual effects. Eric is a member of the VES, IVRPA, ACM/Siggraph and attended the University of Texas at Austin. He wishes he could sleep more.
Greg Downing specializes in image-based 3D technologies and computational photography techniques. His photographic work has been displayed in some of the nations most prestigiousmuseums including the American Museum of Natural History, the Cincinnati Art Museum, the Denver Museum of Nature and Science and the Tech Museum. He has worked on the development of photogrammetry and stitching software at Realviz and in film production as a technical director at Rhythm & Hues and Sony Pictures Imageworks on “Narnia”, “Spiderman 3” and “I am Legend”. He teaches at Gnomon School for Visual Effects and has published professional training DVDs on photogrammetry and panoramic stitching. He has presented at professional conferences for both photographers and visual effects artists.