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Author: greg

Posted on January 11, 2015January 12, 2015

The Dawn Wall, New York Times Interactive

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xRez recently had opportunity to contribute to the NY Times on a webGL interactive visualization of Tommy Caldwell and Kevin Jorgeson’s free climbing ascent of the “Dawn Wall”. Continue reading “The Dawn Wall, New York Times Interactive”

Posted on December 22, 2014January 21, 2020

TIME 2014/ Pull of the Moon: Ai Weiwei, Bert Benally, & xRez Studio

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TIME 2014/ Pull of the Moon is an experimental immersive film based on the 2014 collaboration of renowned Chinese artist Ai Weiwei and Navajo artist Bert Benally’s ephemeral land art performance in rural New Mexico in June 2014. Continue reading “TIME 2014/ Pull of the Moon: Ai Weiwei, Bert Benally, & xRez Studio”

Posted on December 31, 2013October 19, 2016

Yosemite Spyglass for Oculus Rift & iPad

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We love Yosemite and have found a few new ways to experience it in gigapixel on the iPad and Oculus Rift!

Continue reading “Yosemite Spyglass for Oculus Rift & iPad”

Posted on November 8, 2013November 4, 2014

Mysteries of the Unseen World

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xRez was contracted by Day’s End Pictures to shoot stereoscopic time-lapse sequences for the National Geographic IMAX production of “Mysteries of the Unseen World“. Continue reading “Mysteries of the Unseen World”

Posted on November 4, 2013December 16, 2013

2013 Showreels

reels_banner03We have 3 new showreels up for 2013 for Motion, VFX, and Fulldome. Come take a peek. Continue reading “2013 Showreels”

Posted on October 9, 2011December 10, 2013

GlacierWorks- Climate Change in Gigapixel

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xRez Studio is partnering with GlacierWorks, a non-profit organization that uses art, science, and adventure to raise public awareness about the consequences of climate change in the Greater Himalaya. Continue reading “GlacierWorks- Climate Change in Gigapixel”

Posted on February 13, 2011November 22, 2013

Multi-Touch & Kinect to Navigate Gigapixel Images

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We at xRez have always had a keen interest in the latest implentations of NUI’s (Natural User Interfaces). Here are a few video examples of xRez imagery being explored with a Gesture Based Interface with the Kinect as part of “Open Exhibits” and a large Multitouch screen at CES. Continue reading “Multi-Touch & Kinect to Navigate Gigapixel Images”

Posted on February 3, 2011November 22, 2013

FINE 2010 Presentation

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The presentation xRez Studio made for the “Fine International Conference on Gigapixel Imaging for Science” 2010 at Carnegie Mellon is now on-line. Continue reading “FINE 2010 Presentation”

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