xRez recently had opportunity to contribute to the NY Times on a webGL interactive visualization of Tommy Caldwell and Kevin Jorgeson’s free climbing ascent of the “Dawn Wall”. Continue reading “The Dawn Wall, New York Times Interactive”
TIME 2014/ Pull of the Moon is an experimental immersive film based on the 2014 collaboration of renowned Chinese artist Ai Weiwei and Navajo artist Bert Benally’s ephemeral land art performance in rural New Mexico in June 2014. Continue reading “TIME 2014/ Pull of the Moon: Ai Weiwei, Bert Benally, & xRez Studio”
We love Yosemite and have found a few new ways to experience it in gigapixel on the iPad and Oculus Rift!
We have 3 new showreels up for 2013 for Motion, VFX, and Fulldome. Come take a peek. Continue reading “2013 Showreels”
xRez Studio is partnering with GlacierWorks, a non-profit organization that uses art, science, and adventure to raise public awareness about the consequences of climate change in the Greater Himalaya. Continue reading “GlacierWorks- Climate Change in Gigapixel”
We at xRez have always had a keen interest in the latest implentations of NUI’s (Natural User Interfaces). Here are a few video examples of xRez imagery being explored with a Gesture Based Interface with the Kinect as part of “Open Exhibits” and a large Multitouch screen at CES. Continue reading “Multi-Touch & Kinect to Navigate Gigapixel Images”
The presentation xRez Studio made for the “Fine International Conference on Gigapixel Imaging for Science” 2010 at Carnegie Mellon is now on-line. Continue reading “FINE 2010 Presentation”