We love Yosemite and have found a few new ways to experience it in gigapixel on the iPad and Oculus Rift!
In July of 2012 xRez Studio was contracted to shoot a unique “close up” gigapixel image of the Babbage Difference Engine at the Computer History Museum in Mountain View, California. Continue reading “Babbage Difference Engine in Gigapixel”
xRez Studio is partnering with GlacierWorks, a non-profit organization that uses art, science, and adventure to raise public awareness about the consequences of climate change in the Greater Himalaya. Continue reading “GlacierWorks- Climate Change in Gigapixel”
We are pleased to announce we are showing select gigapixel prints at the G2 Gallery in Venice CA as the current Nature LA exhibit, running from April 19, 2011 through June 19. We hosted a reception on Friday May 6, and a talk on our work on Friday May 13 entitled “Technology in Service of Conservation”. Continue reading “G2 Gallery Exhibition- Nature LA: xRez Studio”
We at xRez have always had a keen interest in the latest implentations of NUI’s (Natural User Interfaces). Here are a few video examples of xRez imagery being explored with a Gesture Based Interface with the Kinect as part of “Open Exhibits” and a large Multitouch screen at CES. Continue reading “Multi-Touch & Kinect to Navigate Gigapixel Images”
The presentation xRez Studio made for the “Fine International Conference on Gigapixel Imaging for Science” 2010 at Carnegie Mellon is now on-line. Continue reading “FINE 2010 Presentation”
Yosemite Valley experiences numerous rockfalls each year, with over 600 rockfall events documented since 1850. Due to the pulverization of the rockfall mass, evaluating and quantifying rockfall characteristics has proved challenging without any high-resolution baseline imagery of the Valley walls, which could act as a useful datum for before/after comparisons. Continue reading “Yosemite Extreme Panoramic Imaging Project”