We love Yosemite and have found a few new ways to experience it in gigapixel on the iPad and Oculus Rift!
Yosemite Valley experiences numerous rockfalls each year, with over 600 rockfall events documented since 1850. Due to the pulverization of the rockfall mass, evaluating and quantifying rockfall characteristics has proved challenging without any high-resolution baseline imagery of the Valley walls, which could act as a useful datum for before/after comparisons.
Yosemite Valley has always held fascination for Eric Hanson of Blueplanet VR and Greg Downing of Hyperacuity. Initially, they used Yosemite as a test-bed subject for developing our early gigapixel imaging and terrain integration VFX techniques of large landscapes. That early work led to the 2008 Yosemite Extreme Imaging Project, where they orchestrated 70 photographers to document the sixteen miles of valley walls …
xRez recently had opportunity to contribute to the NY Times on a webGL interactive visualization of Tommy Caldwell and Kevin Jorgeson’s free climbing ascent of the “Dawn Wall”.
A sample of the spectrum of past work done at xRez, a full listing is available under the “Case Studies” menu above.
In July of 2012 xRez Studio was contracted to shoot a unique “close up” gigapixel image of the Babbage Difference Engine at the Computer History Museum in Mountain View, California.
xRez Studio’s Eric Hanson and the Yosemite Extreme Imaging Project were featured in August 2011 edition of Popular Science in an article entitled, “The 25 Coolest College Labs in the Country“:
We were recently approached by Bay Area design firm Elixir for usage of a series of sections of our Yosemite Extreme Imaging project, toward a new web design for noted outdoor clothing manufacturer Prana.